pub trait SelectInput {
// Required methods
fn connect_input(self, input: PinmuxInsel);
fn connect_low(self);
fn connect_high(self);
fn lock(self);
fn get_selector(self) -> PinmuxInsel;
}
Required Methods§
Sourcefn connect_input(self, input: PinmuxInsel)
fn connect_input(self, input: PinmuxInsel)
Connect internal peripheral input to particular pad
Sourcefn connect_low(self)
fn connect_low(self)
Connect internal peripherals input to always low
Sourcefn connect_high(self)
fn connect_high(self)
Connect internal peripherals input to always high
Sourcefn get_selector(self) -> PinmuxInsel
fn get_selector(self) -> PinmuxInsel
Get value of current input selection