pub struct ScreenAdapterARGB8888ToMono8BitPageComponent<S: Screen<'static> + 'static, const FRAME_BUFFER_LEN: usize> { /* private fields */ }Implementations§
Source§impl<S: Screen<'static>, const FRAME_BUFFER_LEN: usize> ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>
impl<S: Screen<'static>, const FRAME_BUFFER_LEN: usize> ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>
pub fn new(screen: &'static S) -> Self
Trait Implementations§
Source§impl<S: Screen<'static> + 'static, const FRAME_BUFFER_LEN: usize> Component for ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>
impl<S: Screen<'static> + 'static, const FRAME_BUFFER_LEN: usize> Component for ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>
Source§type StaticInput = (&'static mut MaybeUninit<ScreenARGB8888ToMono8BitPage<'static, S>>, &'static mut MaybeUninit<[u8; FRAME_BUFFER_LEN]>)
type StaticInput = (&'static mut MaybeUninit<ScreenARGB8888ToMono8BitPage<'static, S>>, &'static mut MaybeUninit<[u8; FRAME_BUFFER_LEN]>)
An optional type to specify the chip or board specific static memory
that a component needs to setup the output object(s). This is the memory
that [
crate::static_buf!()] would normally setup, but generic
components cannot setup static buffers for types which are
chip-dependent, so those buffers have to be passed in manually, and the
[Component::StaticInput] type makes this possible.Source§type Output = &'static ScreenARGB8888ToMono8BitPage<'static, S>
type Output = &'static ScreenARGB8888ToMono8BitPage<'static, S>
The type (e.g., capsule, peripheral) that this implementation of
[
Component] produces via [Component::finalize()]. This is typically
a static reference (&'static).Source§fn finalize(self, static_input: Self::StaticInput) -> Self::Output
fn finalize(self, static_input: Self::StaticInput) -> Self::Output
A factory method that returns an instance of the Output type of this
[
Component] implementation. This is used in the boot sequence to
instantiate and initialize part of the Tock kernel. This factory method
may only be called once per Component instance. Read moreAuto Trait Implementations§
impl<S, const FRAME_BUFFER_LEN: usize> Freeze for ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>
impl<S, const FRAME_BUFFER_LEN: usize> RefUnwindSafe for ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>where
S: RefUnwindSafe,
impl<S, const FRAME_BUFFER_LEN: usize> Send for ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>where
S: Sync,
impl<S, const FRAME_BUFFER_LEN: usize> Sync for ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>where
S: Sync,
impl<S, const FRAME_BUFFER_LEN: usize> Unpin for ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>
impl<S, const FRAME_BUFFER_LEN: usize> UnsafeUnpin for ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>
impl<S, const FRAME_BUFFER_LEN: usize> UnwindSafe for ScreenAdapterARGB8888ToMono8BitPageComponent<S, FRAME_BUFFER_LEN>where
S: RefUnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more