pub struct ScreenComponent<const SCREEN_BUF_LEN: usize, CAP: MemoryAllocationCapability + 'static> { /* private fields */ }Implementations§
Source§impl<const SCREEN_BUF_LEN: usize, CAP: MemoryAllocationCapability + 'static> ScreenComponent<SCREEN_BUF_LEN, CAP>
impl<const SCREEN_BUF_LEN: usize, CAP: MemoryAllocationCapability + 'static> ScreenComponent<SCREEN_BUF_LEN, CAP>
pub fn new( board_kernel: &'static Kernel, driver_num: usize, screen: &'static dyn Screen<'_>, screen_setup: Option<&'static dyn ScreenSetup<'_>>, mem_cap: CAP, ) -> ScreenComponent<SCREEN_BUF_LEN, CAP>
Trait Implementations§
Source§impl<const SCREEN_BUF_LEN: usize, CAP: MemoryAllocationCapability + 'static> Component for ScreenComponent<SCREEN_BUF_LEN, CAP>
impl<const SCREEN_BUF_LEN: usize, CAP: MemoryAllocationCapability + 'static> Component for ScreenComponent<SCREEN_BUF_LEN, CAP>
Source§type StaticInput = (&'static mut MaybeUninit<[u8; SCREEN_BUF_LEN]>, &'static mut MaybeUninit<Screen<'static>>)
type StaticInput = (&'static mut MaybeUninit<[u8; SCREEN_BUF_LEN]>, &'static mut MaybeUninit<Screen<'static>>)
An optional type to specify the chip or board specific static memory
that a component needs to setup the output object(s). This is the memory
that [
crate::static_buf!()] would normally setup, but generic
components cannot setup static buffers for types which are
chip-dependent, so those buffers have to be passed in manually, and the
[Component::StaticInput] type makes this possible.Source§type Output = &'static Screen<'static>
type Output = &'static Screen<'static>
The type (e.g., capsule, peripheral) that this implementation of
[
Component] produces via [Component::finalize()]. This is typically
a static reference (&'static).Source§fn finalize(self, static_input: Self::StaticInput) -> Self::Output
fn finalize(self, static_input: Self::StaticInput) -> Self::Output
A factory method that returns an instance of the Output type of this
[
Component] implementation. This is used in the boot sequence to
instantiate and initialize part of the Tock kernel. This factory method
may only be called once per Component instance. Read moreAuto Trait Implementations§
impl<const SCREEN_BUF_LEN: usize, CAP> !RefUnwindSafe for ScreenComponent<SCREEN_BUF_LEN, CAP>
impl<const SCREEN_BUF_LEN: usize, CAP> !Send for ScreenComponent<SCREEN_BUF_LEN, CAP>
impl<const SCREEN_BUF_LEN: usize, CAP> !Sync for ScreenComponent<SCREEN_BUF_LEN, CAP>
impl<const SCREEN_BUF_LEN: usize, CAP> !UnwindSafe for ScreenComponent<SCREEN_BUF_LEN, CAP>
impl<const SCREEN_BUF_LEN: usize, CAP> Freeze for ScreenComponent<SCREEN_BUF_LEN, CAP>where
CAP: Freeze,
impl<const SCREEN_BUF_LEN: usize, CAP> Unpin for ScreenComponent<SCREEN_BUF_LEN, CAP>where
CAP: Unpin,
impl<const SCREEN_BUF_LEN: usize, CAP> UnsafeUnpin for ScreenComponent<SCREEN_BUF_LEN, CAP>where
CAP: UnsafeUnpin,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more