pub struct DFRobotRainFallSensorComponent<A: 'static + Alarm<'static>, I: 'static + I2CMaster<'static>> { /* private fields */ }Implementations§
Trait Implementations§
Source§impl<A: 'static + Alarm<'static>, I: 'static + I2CMaster<'static>> Component for DFRobotRainFallSensorComponent<A, I>
impl<A: 'static + Alarm<'static>, I: 'static + I2CMaster<'static>> Component for DFRobotRainFallSensorComponent<A, I>
Source§type StaticInput = (&'static mut MaybeUninit<I2CDevice<'static, I>>, &'static mut MaybeUninit<[u8; 4]>, &'static mut MaybeUninit<DFRobotRainFall<'static, VirtualMuxAlarm<'static, A>, I2CDevice<'static, I>>>, &'static mut MaybeUninit<VirtualMuxAlarm<'static, A>>)
type StaticInput = (&'static mut MaybeUninit<I2CDevice<'static, I>>, &'static mut MaybeUninit<[u8; 4]>, &'static mut MaybeUninit<DFRobotRainFall<'static, VirtualMuxAlarm<'static, A>, I2CDevice<'static, I>>>, &'static mut MaybeUninit<VirtualMuxAlarm<'static, A>>)
An optional type to specify the chip or board specific static memory
that a component needs to setup the output object(s). This is the memory
that [
crate::static_buf!()] would normally setup, but generic
components cannot setup static buffers for types which are
chip-dependent, so those buffers have to be passed in manually, and the
[Component::StaticInput] type makes this possible.Source§type Output = &'static DFRobotRainFall<'static, VirtualMuxAlarm<'static, A>, I2CDevice<'static, I>>
type Output = &'static DFRobotRainFall<'static, VirtualMuxAlarm<'static, A>, I2CDevice<'static, I>>
The type (e.g., capsule, peripheral) that this implementation of
[
Component] produces via [Component::finalize()]. This is typically
a static reference (&'static).Source§fn finalize(self, s: Self::StaticInput) -> Self::Output
fn finalize(self, s: Self::StaticInput) -> Self::Output
A factory method that returns an instance of the Output type of this
[
Component] implementation. This is used in the boot sequence to
instantiate and initialize part of the Tock kernel. This factory method
may only be called once per Component instance. Read moreAuto Trait Implementations§
impl<A, I> !RefUnwindSafe for DFRobotRainFallSensorComponent<A, I>
impl<A, I> !Send for DFRobotRainFallSensorComponent<A, I>
impl<A, I> !Sync for DFRobotRainFallSensorComponent<A, I>
impl<A, I> !UnwindSafe for DFRobotRainFallSensorComponent<A, I>
impl<A, I> Freeze for DFRobotRainFallSensorComponent<A, I>
impl<A, I> Unpin for DFRobotRainFallSensorComponent<A, I>
impl<A, I> UnsafeUnpin for DFRobotRainFallSensorComponent<A, I>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more